Difference between revisions of "All's Well That Starts Well"
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*'''Strengths''': [[Slashing]] | *'''Strengths''': [[Slashing]] | ||
*'''Weaknesses''': -- | *'''Weaknesses''': -- | ||
*'''Vulnerabilities''': [[Slow]], [[Petrification]], [[Paralysis]], [[Blind]], [[Stun]], [[Doom]] | *'''Vulnerabilities''': {{status effect|slow}} [[Slow]], {{status effect|petrification}} [[Petrification]], {{status effect|paralysis}} [[Paralysis]], {{status effect|blind}} [[Blind]], {{status effect|stun}} [[Stun]], {{status effect|doom}} [[Doom]] | ||
===Strategy=== | ===Strategy=== | ||
All 3 enemies can be immediately killed with | All 3 enemies can be immediately killed with {{action icon|The Ram's Voice}} and {{action icon|Ultravibration}} once in range. |
Latest revision as of 20:53, 16 September 2024
All's Well That Starts Well
- Number
- 01
- Level
- 50
- Standard Time
- 0:30
- Ideal Time
- 0:20
- Act 1 Enemies
- Arena Slime, Arena Dullahan
- Gil Reward
- 3,000
- Seals Reward
- 50
- Tomestones
- 40
- Next stage
- Much Ado About Pudding
- Patch
- 4.5
All's Well That Starts Well is a stage in The Masked Carnivale for Blue Mage, introduced in patch 4.5 with Stormblood.
Act 1
Enemies
Arena Slime
- Endurance: Average
- Strengths: Blunt
- Weaknesses: --
- Vulnerabilities: All status effects, except Interrupt
Arena Dullahan
- Endurance: Average
- Strengths: Slashing
- Weaknesses: --
- Vulnerabilities: Slow, Petrification, Paralysis, Blind, Stun, Doom
Strategy
All 3 enemies can be immediately killed with The Ram's Voice and Ultravibration once in range.