Difference between revisions of "A Chorus Slime"
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| act-2-enemies = Ice Sprite, Lava Slime | | act-2-enemies = Ice Sprite, Lava Slime | ||
| act-3-enemies = Gladiatorial Node, Lava Slime | | act-3-enemies = Gladiatorial Node, Lava Slime | ||
| | | gil = 5000 | ||
| | | seals = 100 | ||
| tomestones = 80 | | tomestones = 80 poetics | ||
poetics | |||
| patch = 4.5 | | patch = 4.5 | ||
| release = stormblood | | release = stormblood | ||
Line 22: | Line 21: | ||
====[[Lava Slime]]==== | ====[[Lava Slime]]==== | ||
*'''Endurance''': Low | *'''Endurance''': Low | ||
*'''Strengths''': | *'''Strengths''': {{Eurekaelement icon|Fire}} Fire, [[Blunt]] | ||
*'''Weaknesses''': | *'''Weaknesses''': {{Eurekaelement icon|Wind}} Wind | ||
*''' | *'''Vulnerabilities''': -- | ||
====[[Ice Sprite]]==== | ====[[Ice Sprite]]==== | ||
*'''Endurance''': Above Average | *'''Endurance''': Above Average | ||
*'''Strengths''': | *'''Strengths''': {{Eurekaelement icon|Ice}} Ice | ||
*'''Weaknesses''': | *'''Weaknesses''': {{Eurekaelement icon|Fire}} Fire | ||
*''' | *'''Vulnerabilities''': All status effects, except [[Interrupt]] | ||
===Strategy=== | ===Strategy=== | ||
Slimes explode when they are | Slimes explode when they are damaged and that explosion will one-shot the sprites. In Act 1, simply fire {{action icon|Water Cannon}}, {{action icon|Drill Cannons}} or any other ranged attack at the lava slime to set it off. Make sure you are a safe distance away before doing so. | ||
==Act 2== | ==Act 2== | ||
Line 38: | Line 37: | ||
====[[Ice Sprite]]==== | ====[[Ice Sprite]]==== | ||
*'''Endurance''': Above Average | *'''Endurance''': Above Average | ||
*'''Strengths''': | *'''Strengths''': {{Eurekaelement icon|Ice}} Ice | ||
*'''Weaknesses''': | *'''Weaknesses''': {{Eurekaelement icon|Fire}} Fire | ||
*''' | *'''Vulnerabilities''': All status effects, except [[Interrupt]] | ||
====[[Lava Slime]]==== | ====[[Lava Slime]]==== | ||
*'''Endurance''': Low | *'''Endurance''': Low | ||
*'''Strengths''': | *'''Strengths''': {{Eurekaelement icon|Fire}} Fire, [[Blunt]] | ||
*'''Weaknesses''': | *'''Weaknesses''': {{Eurekaelement icon|Wind}} Wind | ||
*''' | *'''Vulnerabilities''': -- | ||
===Strategy=== | ===Strategy=== | ||
Use {{action icon|Sticky Tongue}} to pull the Slimes behind the crates and to the Sprites and then move to a safe distance before firing {{action icon|Water Cannon}} or {{action icon|Drill Cannons}} to set them off. | |||
==Act 3== | ==Act 3== | ||
Line 54: | Line 52: | ||
====[[Gladiatorial Node]]==== | ====[[Gladiatorial Node]]==== | ||
*'''Endurance''': High | *'''Endurance''': High | ||
*'''Strengths''': | *'''Strengths''': - | ||
*'''Weaknesses''': | *'''Weaknesses''': {{Eurekaelement icon|Lightning}} Lightning | ||
*''' | *'''Vulnerabilities''': -- | ||
====[[Lava Slime]]==== | ====[[Lava Slime]]==== | ||
*'''Endurance''': Low | *'''Endurance''': Low | ||
*'''Strengths''': | *'''Strengths''': {{Eurekaelement icon|Fire}} Fire, [[Blunt]] | ||
*'''Weaknesses''': | *'''Weaknesses''': {{Eurekaelement icon|Wind}} Wind | ||
*''' | *'''Vulnerabilities''': -- | ||
===Strategy=== | ===Strategy=== | ||
When approached, the towers will set off an explosion that will deal high damage (~2k) unless you are hiding behind the wall. As in Act 2, use {{item icon|Sticky Tongue}} to bring the 3 slimes to the tower and then set them off. Rinse and repeat for the second tower. | |||
Walls do not block slime explosions. Stay a safe distance away. | |||
==Optimizing== | |||
Bring {{action icon|Snort}}, {{action icon|Sticky Tongue}}, {{action icon|Sonic Boom}}, and {{action icon|Feather Rain}}. {{action icon|Snort}} is a cone knockback and does not deal damage to the Lava Slimes, allowing you to move multiple slimes in a single spellcast. {{action icon|Feather Rain}} is an excellent instant cast AoE detonator. |
Latest revision as of 20:51, 16 September 2024
A Chorus Slime
- Number
- 07
- Level
- 50
- Standard Time
- 3:30
- Ideal Time
- 2:40
- Act 1 Enemies
- Lava Slime, Ice Sprite
- Act 2 Enemies
- Ice Sprite, Lava Slime
- Act 3 Enemies
- Gladiatorial Node, Lava Slime
- Gil Reward
- 5,000
- Seals Reward
- 100
- Tomestones
- 80
- Next stage
- Bomb-edy of Errors
- Prev. stage
- Eye Society
- Patch
- 4.5
A Chorus Slime is a stage in The Masked Carnivale for Blue Mage, introduced in patch 4.5 with Stormblood.
Act 1
Enemies
Lava Slime
- Endurance: Low
- Strengths: Fire, Blunt
- Weaknesses: Wind
- Vulnerabilities: --
Ice Sprite
- Endurance: Above Average
- Strengths: Ice
- Weaknesses: Fire
- Vulnerabilities: All status effects, except Interrupt
Strategy
Slimes explode when they are damaged and that explosion will one-shot the sprites. In Act 1, simply fire Water Cannon, Drill Cannons or any other ranged attack at the lava slime to set it off. Make sure you are a safe distance away before doing so.
Act 2
Enemies
Ice Sprite
- Endurance: Above Average
- Strengths: Ice
- Weaknesses: Fire
- Vulnerabilities: All status effects, except Interrupt
Lava Slime
- Endurance: Low
- Strengths: Fire, Blunt
- Weaknesses: Wind
- Vulnerabilities: --
Strategy
Use Sticky Tongue to pull the Slimes behind the crates and to the Sprites and then move to a safe distance before firing Water Cannon or Drill Cannons to set them off.
Act 3
Enemies
Gladiatorial Node
- Endurance: High
- Strengths: -
- Weaknesses: Lightning
- Vulnerabilities: --
Lava Slime
- Endurance: Low
- Strengths: Fire, Blunt
- Weaknesses: Wind
- Vulnerabilities: --
Strategy
When approached, the towers will set off an explosion that will deal high damage (~2k) unless you are hiding behind the wall. As in Act 2, use Sticky Tongue to bring the 3 slimes to the tower and then set them off. Rinse and repeat for the second tower.
Walls do not block slime explosions. Stay a safe distance away.
Optimizing
Bring Snort, Sticky Tongue, Sonic Boom, and Feather Rain. Snort is a cone knockback and does not deal damage to the Lava Slimes, allowing you to move multiple slimes in a single spellcast. Feather Rain is an excellent instant cast AoE detonator.