Difference between revisions of "The High Bank"
Freedom4556 (talk | contribs) |
m (Fixed ephemeral node times (I put PM instead of AM, sorry!).) |
||
(3 intermediate revisions by 2 users not shown) | |||
Line 6: | Line 6: | ||
| release = stormblood | | release = stormblood | ||
}} | }} | ||
==Landmarks== | ==Landmarks== | ||
==={{map icon|landmark}}The Firkins=== | ==={{map icon|landmark}}The Firkins=== | ||
These cannon emplacements were built by the Ala Mhigan military to protect the city and its trade routes. Whilst an official name once existed in the records, the locals took to calling the circular structures"firkins" for their resemblance to a certain type of ale cask. | These cannon emplacements were built by the Ala Mhigan military to protect the city and its trade routes. Whilst an official name once existed in the records, the locals took to calling the circular structures "firkins" for their resemblance to a certain type of ale cask. | ||
==={{map icon|landmark}}Demilune=== | ==={{map icon|landmark}}Demilune=== | ||
Some fifty | Some fifty years ago, this crescent-shaped canyon provided a secluded hideaway for a bandit gang infamous for preying upon the trade routes. When Ala Mhigan soldiers at last discovered their camp, the resulting skirmish culminated in the death of every last brigand. | ||
==={{map icon|landmark}}Sothwatch=== | ==={{map icon|landmark}}Sothwatch=== | ||
A watchtower erected to guard against invaders that may emerge from the cloudy expanses to the south. In the event of a threat, a flaming arrow is loosed from the top to alert those in the city. The | A watchtower erected to guard against invaders that may emerge from the cloudy expanses to the south. In the event of a threat, a flaming arrow is loosed from the top to alert those in the city. The [[Garlean]]s saw no use for the tower, however, and it has stood empty in the years following [[Ala Mhigo]]'s fall. | ||
==={{map icon|landmark}}Sali Monastery=== | ==={{map icon|landmark}}Sali Monastery=== | ||
A residence for elderly monks of the Fist of Rhalgr, Sali Monastery also provided a home for orphaned children. Laborers who fled the Saltery also sought to take shelter here during the siege of Ala Mhigo. | A residence for elderly monks of the [[Fist of Rhalgr]], Sali Monastery also provided a home for orphaned children. Laborers who fled [[the Saltery]] also sought to take shelter here during the siege of Ala Mhigo. | ||
==={{map icon|landmark}}The Dark of Lasting Cumber=== | ==={{map icon|landmark}}The Dark of Lasting Cumber=== | ||
Line 33: | Line 24: | ||
==={{map icon|landmark}}Aenadem Ei=== | ==={{map icon|landmark}}Aenadem Ei=== | ||
A location of religious significance for the Fist of Rhalgr, "Aenadem Ei" is a geographical name of Skallic origin. The meaning behind it, however, is no longer understood. | A location of religious significance for the Fist of Rhalgr, "Aenadem Ei" is a geographical name of [[The Drowned City of Skalla|Skallic]] origin. The meaning behind it, however, is no longer understood. | ||
==={{map icon|landmark}}Rothlyt=== | ==={{map icon|landmark}}Rothlyt=== | ||
Line 45: | Line 36: | ||
==={{map icon|landmark}}Stacks=== | ==={{map icon|landmark}}Stacks=== | ||
Abandoned during the imperial occupation, this now-ruined settlement housed the soldiers who manned the Pyre, as well as their immediate families. The handful of scraggly trees in the area once provided the inhabitants with a convenient source of firewood. | Abandoned during the [[Garlean Empire|imperial]] occupation, this now-ruined settlement housed the soldiers who manned the Pyre, as well as their immediate families. The handful of scraggly trees in the area once provided the inhabitants with a convenient source of firewood. | ||
==Gathering Nodes== | |||
{{gathering node table header|gatherer=botanist}} | |||
{{gathering node table row|logging legendary 1|70|Torreya Log|70||6AM/PM|tome=Gyr Abania|slot=6|11.8, 12.7}} | |||
{{table footer}} | |||
{{gathering node table header|gatherer=miner}} | |||
{{gathering node table row|mining|70|Molybdenum Ore|70|||tome=|slot=4|11.4, 16.6}} | |||
{{gathering node table row|mining|70|Ice Crystal|26|||tome=|slot=5|11.4, 16.6}} | |||
{{gathering node table row|mining|70|Hard Place Furnishing Materials|68|||tome=|slot=6|11.4, 16.6}} | |||
{{gathering node table row|mining|80|Oddly Specific Schorl|80|||tome=|slot=3|4.0, 27.6}} | |||
{{gathering node table row|mining|80|Oddly Specific Landborne Aethersand|80|||tome=|slot=|4.0, 27.6}} | |||
{{gathering node table row|mining ephemeral 2|70|Yanxian Soil|70||12AM-4AM|tome=|slot=2|13.2, 27.3}} | |||
{{gathering node table row|mining ephemeral|70|Ice Crystal|26||12AM-4AM|tome=|slot=5|13.2, 27.3}} | |||
{{gathering node table row|mining ephemeral 1|70|Almandine|70||12AM-4AM|tome=|slot=7|13.2, 27.3}} | |||
{{gathering node table row|mining ephemeral 1|70|Rhodolite|70||12AM-4AM|tome=|slot=8|13.2, 27.3}} | |||
{{gathering node table row|mining ephemeral|70|Ice Cluster|50||12AM-4AM|tome=|slot=|13.2, 27.3}} | |||
{{table footer}} | |||
{{The Lochs areas}} | {{The Lochs areas}} |
Latest revision as of 15:00, 29 July 2024
The High Bank
- Type
- Area
- Zone
- The Lochs
(Gyr Abania)
“Occupying the western reaches of the Lochs, the High Bank features a level path which extends to the banks of Loch Seld, and from there to the city proper. Conversely, the west half of the area rises in to precipitous mountains, the heights of which can only be accessed via steep and winding roads.
— In-game description
The High Bank is an area in The Lochs, Gyr Abania.
Landmarks
The Firkins
These cannon emplacements were built by the Ala Mhigan military to protect the city and its trade routes. Whilst an official name once existed in the records, the locals took to calling the circular structures "firkins" for their resemblance to a certain type of ale cask.
Demilune
Some fifty years ago, this crescent-shaped canyon provided a secluded hideaway for a bandit gang infamous for preying upon the trade routes. When Ala Mhigan soldiers at last discovered their camp, the resulting skirmish culminated in the death of every last brigand.
Sothwatch
A watchtower erected to guard against invaders that may emerge from the cloudy expanses to the south. In the event of a threat, a flaming arrow is loosed from the top to alert those in the city. The Garleans saw no use for the tower, however, and it has stood empty in the years following Ala Mhigo's fall.
Sali Monastery
A residence for elderly monks of the Fist of Rhalgr, Sali Monastery also provided a home for orphaned children. Laborers who fled the Saltery also sought to take shelter here during the siege of Ala Mhigo.
The Dark of Lasting Cumber
This isolated cavern was frequented by the monks of Sali Monastery as a place of meditation. The natural stone pillars supporting the tonzes of mountain rock above are likened to a life burdened by miseries, and the chamber's unusual name is the result of such a comparison.
Aenadem Ei
A location of religious significance for the Fist of Rhalgr, "Aenadem Ei" is a geographical name of Skallic origin. The meaning behind it, however, is no longer understood.
Rothlyt
Beneath this perpetual bank of clouds to the south stretches a lifeless wasteland where sunlight never reaches the ground. Traveling further south will bring one to the ocean, and the Rothlyt Sound.
The Pauper's Lode
The glinting walls of this expansive cavern hint at the existence of precious metals, but the mineral responsible for the glow is, in fact, worth precious little. A humorous reference to a poor man's misfortune took root in popular parlance, and ever after was the locale known as the Pauper's Lode.
Sweetwater
Hidden deep within this cave system is a natural freshwater spring. Those who have drunk of the spring's bounty describe the taste as that of divine nectar when compared to the briny waters of the loch. The remote location of the source, however, makes piping the liquid to the city an impractical endeavor at best.
Stacks
Abandoned during the imperial occupation, this now-ruined settlement housed the soldiers who manned the Pyre, as well as their immediate families. The handful of scraggly trees in the area once provided the inhabitants with a convenient source of firewood.
Gathering Nodes
Logging/Harvesting | |||||||
---|---|---|---|---|---|---|---|
Node | Item | Level Req. | Perception | Respawn | Tome | Coordinates | |
Lv. 70 ★ Legendary Mature Tree | Torreya Log «6» | 70 | 6AM/PM | 1 | (X:11.8, Y:12.7) |
Mining/Quarrying | |||||||
---|---|---|---|---|---|---|---|
Node | Item | Level Req. | Perception | Respawn | Tome | Coordinates | |
Lv. 70 Mineral Deposit | Molybdenum Ore «4» | 70 | (X:11.4, Y:16.6) | ||||
Lv. 70 Mineral Deposit | Ice Crystal «5» | 26 | (X:11.4, Y:16.6) | ||||
Lv. 70 Mineral Deposit | Hard Place Furnishing Materials «6» | 68 | (X:11.4, Y:16.6) | ||||
Lv. 80 Mineral Deposit | Oddly Specific Schorl «3» | 80 | (X:4.0, Y:27.6) | ||||
Lv. 80 Mineral Deposit | Oddly Specific Landborne Aethersand | 80 | (X:4.0, Y:27.6) | ||||
Lv. 70 ★★ Ephemeral Mineral Deposit | Yanxian Soil «2» | 70 | 12AM-4AM | (X:13.2, Y:27.3) | |||
Lv. 70 Ephemeral Mineral Deposit | Ice Crystal «5» | 26 | 12AM-4AM | (X:13.2, Y:27.3) | |||
Lv. 70 ★ Ephemeral Mineral Deposit | Almandine «7» | 70 | 12AM-4AM | (X:13.2, Y:27.3) | |||
Lv. 70 ★ Ephemeral Mineral Deposit | Rhodolite «8» | 70 | 12AM-4AM | (X:13.2, Y:27.3) | |||
Lv. 70 Ephemeral Mineral Deposit | Ice Cluster | 50 | 12AM-4AM | (X:13.2, Y:27.3) |