Difference between revisions of "Melee Mastery II (Dark Knight)"
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(Created page with "{{Future content|releasedate=in patch 7.0}} {{Trait infobox | name = Melee Mastery II | acquired = Dark Knight | level = 94 | description = Increases the potency of Hard Sla...") |
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{{Trait infobox | {{Trait infobox | ||
| name = Melee Mastery II | | name = Melee Mastery II | ||
| acquired = Dark Knight | | acquired = Dark Knight | ||
| level = 94 | | level = 94 | ||
| description = Increases the potency of [[Hard Slash]] to | | description = Increases the potency of [[Hard Slash]] to 260, [[Syphon Strike]] to 220, [[Souleater]] to 240, [[Stalwart Soul]] to 120, [[Bloodspiller]] to 580, and [[Quietus]] to 240. | ||
| facts = | | facts = | ||
| patch = 7.0 | | patch = 7.0 |
Revision as of 17:56, 27 June 2024
“Increases the potency of Hard Slash to 260, Syphon Strike to 220, Souleater to 240, Stalwart Soul to 120, Bloodspiller to 580, and Quietus to 240.
— In-game description
Melee Mastery II is a trait unlocked at level 94. It is available for Dark Knight.
Related actions
History
- Patch 7.0 (2024-07-02): Added.