Difference between revisions of "Palace of the Dead (Floors 121-130)"
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==Enemies== | ==Enemies== | ||
{| {{STDT|sortable pve align-left}}" | |||
|+ Enemies | |||
|- | |||
! Enemy !! Level !! Aggro Type !! Known Floors !! Notes | |||
|- | |||
| '''[[Deep Palace Pteroc]]''' || 60 || Sight || 121-123 || | |||
|- | |||
| '''[[Deep Palace Biast]]''' || 60 || Sight || 121-124 || | |||
|- | |||
| '''[[Deep Palace Spriggan]]''' || 60 || Sight || 121-125 || | |||
|- | |||
| '''[[Deep Palace Adamantoise]]''' || 60 || Sight || 122-125 || | |||
|- | |||
| '''[[Deep Palace Wivre (Floors 123-126)|Deep Palace Wivre]]''' || 60 || Proximity || 123-126 || | |||
|- | |||
| '''[[Deep Palace Basilisk]]''' || 60 || Sight || 125-128 || | |||
|- | |||
| '''[[Deep Palace Centuar]]''' || 60 || Proximity || 126-129 || | |||
|- | |||
| '''[[Deep Palace Effigy]]''' || 60 || Sight || 126-129 || | |||
|- | |||
| '''[[Deep Palace Urolith]]''' || 60 || Proximity || 127-129 || | |||
|- | |||
| '''[[Mimic (Palace of the Dead)|Mimic]]''' || 60 || Proximity || 121-129 || Gold chests | |||
|} | |||
{| {{STDT|sortable pve align-left}} " | |||
|+ Patrolling Enemies | |||
|- | |||
! Enemy !! Level !! Aggro Type !! Known Floors !! Notes | |||
|- | |||
| '''[[Deep Palace Dullahan]]''' || 60 || Sound || 121-123 || | |||
|- | |||
| '''[[Deep Palace Minotaur]]''' || 60 || Sight || 124-126 || | |||
|- | |||
| '''[[Deep Palace Skatene]]''' || 60 || Sound || 126-129 || | |||
|- | |||
|} | |||
{| {{STDT|sortable pve align-left}} " | |||
|+ Rare Spawns | |||
|- | |||
! Enemy !! Level !! Aggro Type !! Known Floors !! Notes | |||
|- | |||
| '''[[Gangrenous Gigant]]''' || 60 || Proximity || 121-129 || Immune to Pomander of Witching | |||
|- | |||
|} | |||
==Floor 130 Boss== | ==Floor 130 Boss== | ||
===[[File:Aggressive difficulty r6.png|link=]] [[Alfard]]=== | ===[[File:Aggressive difficulty r6.png|link=]] [[Alfard]]=== | ||
The boss will follow the same pattern of casting fire and ice persisting AoEs on the floor from [[Ningishzida] ([[Palace of the Dead/Floors 21-30|floor 30]] boss), however it will cast '''Fear Itself''' much faster and more frequently. Players will need to be ready to pull the boss to the center of the arena immediately after the second firing of the ice AoE to avoid this. It is recommended that players save [[Pomanders of Steel]] for all boss fights from here onward. | The boss will follow the same pattern of casting fire and ice persisting AoEs on the floor from [[Ningishzida]] ([[Palace of the Dead/Floors 21-30|floor 30]] boss), however it will cast '''Fear Itself''' much faster and more frequently. Players will need to be ready to pull the boss to the center of the arena immediately after the second firing of the ice AoE to avoid this. It is recommended that players save [[Pomanders of Steel]] for all boss fights from here onward. | ||
{{Deep dungeon nav|Palace of the Dead}} |
Latest revision as of 21:42, 19 June 2024
- See also: Palace of the Dead
Palace of the Dead (Floors 121-130)
- Level
- 60 (Sync: 60)
- Difficulty
- Normal
- Party size
- Flexible
1-4 man • 1-4 - Unsyncing
- Not Allowed
- Time limit
- 60 minutes
- Req. quest
- Dead but Not Gone
- Entrance
- South Shroud (X:25.2, Y:20.6)
- Patch
- 3.45
“The dead remain restless, and the architect behind the Palace of the Dead unseen. Though none have lived to tell the tale true, some explorers claim the maze now reaches some two hundred floors below the Shroud. What horrors await the brave souls who would delve into the darkest depths of the ruins?
Palace of the Dead (Floors 121-130) is a level 60 deep dungeon introduced in patch 3.45 with Heavensward.
Enemies
Enemy | Level | Aggro Type | Known Floors | Notes |
---|---|---|---|---|
Deep Palace Pteroc | 60 | Sight | 121-123 | |
Deep Palace Biast | 60 | Sight | 121-124 | |
Deep Palace Spriggan | 60 | Sight | 121-125 | |
Deep Palace Adamantoise | 60 | Sight | 122-125 | |
Deep Palace Wivre | 60 | Proximity | 123-126 | |
Deep Palace Basilisk | 60 | Sight | 125-128 | |
Deep Palace Centuar | 60 | Proximity | 126-129 | |
Deep Palace Effigy | 60 | Sight | 126-129 | |
Deep Palace Urolith | 60 | Proximity | 127-129 | |
Mimic | 60 | Proximity | 121-129 | Gold chests |
Enemy | Level | Aggro Type | Known Floors | Notes |
---|---|---|---|---|
Deep Palace Dullahan | 60 | Sound | 121-123 | |
Deep Palace Minotaur | 60 | Sight | 124-126 | |
Deep Palace Skatene | 60 | Sound | 126-129 |
Enemy | Level | Aggro Type | Known Floors | Notes |
---|---|---|---|---|
Gangrenous Gigant | 60 | Proximity | 121-129 | Immune to Pomander of Witching |
Floor 130 Boss
Alfard
The boss will follow the same pattern of casting fire and ice persisting AoEs on the floor from Ningishzida (floor 30 boss), however it will cast Fear Itself much faster and more frequently. Players will need to be ready to pull the boss to the center of the arena immediately after the second firing of the ice AoE to avoid this. It is recommended that players save Pomanders of Steel for all boss fights from here onward.