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Difference between revisions of "Palace of the Dead (Floors 121-130)"

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(Created page with "{{see also|Palace of the Dead}} {{Duty infobox | name = Palace of the Dead (Floors 121-130) | description = The dead remain restless, and the architect behind the Palace of th...")
 
 
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==Enemies==
==Enemies==
; Enemies
{| {{STDT|sortable pve align-left}}"
*[[Deep Palace Dullahan]]
|+ Enemies
*[[Deep Palace Effigy]]
|-
*[[Deep Palace Centuar]]
! Enemy !! Level !! Aggro Type !! Known Floors !! Notes
*[[Deep Palace Basilisk]]
|-
*[[Deep Palace Biast]]
| '''[[Deep Palace Pteroc]]''' || 60 || Sight || 121-123 ||
*[[Deep Palace Adamantoise]]
|-
*[[Deep Palace Urolith]]
| '''[[Deep Palace Biast]]''' || 60 || Sight || 121-124 ||
*[[Deep Palace Wivre]]
|-
*[[Deep Palace Spriggan]]
| '''[[Deep Palace Spriggan]]''' || 60 || Sight || 121-125 ||
*[[Deep Palace Pteroc]]
|-
 
| '''[[Deep Palace Adamantoise]]''' || 60 || Sight || 122-125 ||
; Patrolling enemies
|-
*[[Deep Palace Minotaur]]
| '''[[Deep Palace Wivre (Floors 123-126)|Deep Palace Wivre]]''' || 60 || Proximity || 123-126 ||
*[[Deep Palace Skatene]]
|-
| '''[[Deep Palace Basilisk]]''' || 60 || Sight || 125-128 ||
|-
| '''[[Deep Palace Centuar]]''' || 60 || Proximity || 126-129 ||
|-
| '''[[Deep Palace Effigy]]''' || 60 || Sight || 126-129 ||
|-
| '''[[Deep Palace Urolith]]''' || 60 || Proximity || 127-129 ||
|-
| '''[[Mimic (Palace of the Dead)|Mimic]]''' || 60 || Proximity || 121-129 || Gold chests
|}
{| {{STDT|sortable pve align-left}} "
|+ Patrolling Enemies
|-
! Enemy !! Level !! Aggro Type !! Known Floors !! Notes
|-
| '''[[Deep Palace Dullahan]]''' || 60 || Sound || 121-123 ||
|-
| '''[[Deep Palace Minotaur]]''' || 60 || Sight || 124-126 ||
|-
| '''[[Deep Palace Skatene]]''' || 60 || Sound || 126-129 ||
|-
|}
{| {{STDT|sortable pve align-left}} "
|+ Rare Spawns
|-
! Enemy !! Level !! Aggro Type !! Known Floors !! Notes
|-
| '''[[Gangrenous Gigant]]''' || 60 || Proximity || 121-129 || Immune to Pomander of Witching
|-
|}


==Floor 130 Boss==
==Floor 130 Boss==
===[[File:Aggressive difficulty r6.png|link=]] [[Alfard]]===
===[[File:Aggressive difficulty r6.png|link=]] [[Alfard]]===
The boss will follow the same pattern of casting fire and ice persisting AoEs on the floor from [[Ningishzida] ([[Palace of the Dead/Floors 21-30|floor 30]] boss), however it will cast '''Fear Itself''' much faster and more frequently. Players will need to be ready to pull the boss to the center of the arena immediately after the second firing of the ice AoE to avoid this. It is recommended that players save [[Pomanders of Steel]] for all boss fights from here onward.
The boss will follow the same pattern of casting fire and ice persisting AoEs on the floor from [[Ningishzida]] ([[Palace of the Dead/Floors 21-30|floor 30]] boss), however it will cast '''Fear Itself''' much faster and more frequently. Players will need to be ready to pull the boss to the center of the arena immediately after the second firing of the ice AoE to avoid this. It is recommended that players save [[Pomanders of Steel]] for all boss fights from here onward.
 
{{Deep dungeon nav|Palace of the Dead}}

Latest revision as of 21:42, 19 June 2024

See also: Palace of the Dead

Deep Dungeon.png

Palace of the Dead (Floors 121-130)

PotD 121-130 Banner.png
Level
60 (Sync: 60)
Difficulty
Normal
Party size
Flexible
1-4 man 1-4 Any class frame icon.png
Unsyncing
Not Allowed
Time limit
60 minutes
Req. quest
Feature quest Dead but Not Gone
Entrance
South Shroud (X:25.2, Y:20.6)
Patch
3.45

The dead remain restless, and the architect behind the Palace of the Dead unseen. Though none have lived to tell the tale true, some explorers claim the maze now reaches some two hundred floors below the Shroud. What horrors await the brave souls who would delve into the darkest depths of the ruins?

Patch 3.4 Special Site

Palace of the Dead (Floors 121-130) is a level 60 deep dungeon introduced in patch 3.45 with Heavensward.

Enemies

Enemies
Enemy Level Aggro Type Known Floors Notes
Deep Palace Pteroc 60 Sight 121-123
Deep Palace Biast 60 Sight 121-124
Deep Palace Spriggan 60 Sight 121-125
Deep Palace Adamantoise 60 Sight 122-125
Deep Palace Wivre 60 Proximity 123-126
Deep Palace Basilisk 60 Sight 125-128
Deep Palace Centuar 60 Proximity 126-129
Deep Palace Effigy 60 Sight 126-129
Deep Palace Urolith 60 Proximity 127-129
Mimic 60 Proximity 121-129 Gold chests
Patrolling Enemies
Enemy Level Aggro Type Known Floors Notes
Deep Palace Dullahan 60 Sound 121-123
Deep Palace Minotaur 60 Sight 124-126
Deep Palace Skatene 60 Sound 126-129
Rare Spawns
Enemy Level Aggro Type Known Floors Notes
Gangrenous Gigant 60 Proximity 121-129 Immune to Pomander of Witching

Floor 130 Boss

Aggressive difficulty r6.png Alfard

The boss will follow the same pattern of casting fire and ice persisting AoEs on the floor from Ningishzida (floor 30 boss), however it will cast Fear Itself much faster and more frequently. Players will need to be ready to pull the boss to the center of the arena immediately after the second firing of the ice AoE to avoid this. It is recommended that players save Pomanders of Steel for all boss fights from here onward.