Difference between revisions of "Cure III"
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Latest revision as of 00:16, 3 March 2024
- This article is about the PvE action. For the PvP action, see Cure III (PvP).
Cure III
“Restores HP of target and all party members nearby target.
Cure Potency: 600— In-game description
Cure III is an action unlocked by questing at level 40. It is available for White Mage.
Related traits
- Enhanced Healing Magic (Lv. 85) - Increases the healing potency of Cure to 500, Medica to 400, Cure II to 800, Regen to 250, Cure III to 600, Medica II to 250, Medica II's Regen effect to 150, Afflatus Solace to 800, and Afflatus Rapture to 400.
Related actions
Notes
- Healing potency is 550 until Enhanced Healing Magic is learned at Lv. 85.
- This action is not a direct upgrade to Cure II. It functions as a AoE heal that has has higher potency, shorter range, and costs more MP than Medica. In addition, it can be used on any target ally within range, while Medica is a point-blank AoE from the user.
Gallery
History
- Patch 6.1 (2022-04-12): Area of effect radius has been increased from 6 to 10 yalms.
- Patch 6.0 (2021-12-07): Cure potency has been increased from 550 to 600 upon learning the Enhanced Healing Magic trait.
- Patch 5.0 (2019-07-02): MP cost has been set at 1,500 MP.
- Patch 4.5 (2019-01-08): Enmity has been reduced.
- Patch 4.0 (2017-06-20):
- Now acquired at level 40 (previously level 42).
- Action now exclusive to white mage.
- Now a job quest reward.
- Patch 2.1 (2013-12-17):
- Casting time has been reduced from 2.5 to 2 seconds.
- Range of effect has been increased from 4y to 6y.
- Patch 2.0 (2013-08-27): Added.