Difference between revisions of "Sohm Al"
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===[[File:Aggressive difficulty r6.png|link=]] [[Tioman]]=== | ===[[File:Aggressive difficulty r6.png|link=]] [[Tioman]]=== | ||
* '''Abyssic Buster''' is a moderate damage frontal-cone. Tanks should keep the boss facing away from the party. | * '''Abyssic Buster''' is a moderate damage frontal-cone. Tanks should keep the boss facing away from the party. | ||
* '''Chaos Blast''' places | * '''Chaos Blast''' places a multidirectional arrangement of line AoE telegraphs at a random point in the room. | ||
* '''Comet''' will spawn random AoE circles around the room and mark two non-tank party members with comet markers. After a few seconds, these markers disappear and a ground proximity marker is placed at the player's location, which shortly after does damage based on how close you are to that position. Marked players should move to the edge of the arena away from the tank, then as soon as the marker disappears run back to minimise the damage they take. | * '''Comet''' will spawn random AoE circles around the room and mark two non-tank party members with comet markers. After a few seconds, these markers disappear and a ground proximity marker is placed at the player's location, which shortly after does damage based on how close you are to that position. Marked players should move to the edge of the arena away from the tank, then as soon as the marker disappears run back to minimise the damage they take. | ||
** Later in the fight, '''Comet''' will mark all three non-tank party members. | ** Later in the fight, '''Comet''' will mark all three non-tank party members. | ||
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*'''Heavensfall''' is repeatedly cast during this phase, targeting a random player who will shortly after be hit with a weak unavoidable attack, along with a cluster of AoE markers at their location. Marked players should move away from the rest of the group and then move out of the AoE circles as soon as they appear. | *'''Heavensfall''' is repeatedly cast during this phase, targeting a random player who will shortly after be hit with a weak unavoidable attack, along with a cluster of AoE markers at their location. Marked players should move away from the rest of the group and then move out of the AoE circles as soon as they appear. | ||
* '''Dark Star''' is unavoidable damage to the entire party | * '''Dark Star''' is unavoidable damage to the entire party | ||
* Once the wings are destroyed, the original fight mechanics resume | * Once the wings are destroyed, the original fight mechanics resume. | ||
==Loot== | ==Loot== |
Revision as of 01:48, 28 November 2022
- This article is about the Main Scenario dungeon. For the optional level 60 dungeon, see Sohm Al (Hard).
Sohm Al
- Level
- 53 (Sync: 54)
- Item Level
- 105
- Difficulty
- Normal
- Party size
- Light Party
4 man • 1 1 2 - Unsyncing
- Allowed
- Time limit
- 90 minutes
- Roulette
- Leveling
- Req. quest
- Mourn in Passing
- Entrance
- The Dravanian Forelands (X:8, Y:6)
- Modes
- Duty Support, Explorer
- Patch
- 3.0
“Sohm Al. Casting its shadow over the Dravanian forelands, this towering peak is revered by the dragons as both holy ground and resting place. And now, in accordance with your pact, Vidofnir has thrown open to you the final ascent to the sacred mount's summit. But Nidhogg's minions will not lightly suffer this intrusion. Ere you gaze upon the fabled expanse of the Churning Mists, you must first carve a path through the mountain's denizens and overcome the consort of Nidhogg, herself─the she-dragon, Tioman.
— In-game description
Sohm Al is a level 53 dungeon introduced in patch 3.0 with Heavensward. With the addition of Duty Support in patch 6.2, changes to progression and bosses were implemented.
Objectives
Bosses
Raskovnik
- Acid Rain places several small AoE circles on all players
- Sweet Scent spawns Dravanian Hornets that deal no damage and slowly move towards the boss. Kill hornets before they reach the boss
- Raskovnik will mark a player and draw them in after a few moments, stunning them for 2s, then cast Flower Devour, a circular AoE attack. Hornets in range of Devour will give the boss a stacking damage increase
- Spit is a basic room-wide AoE to be healed through
Myath
- Razor Scales is a large cone AoE targeted at a random party member, move to avoid
- Primordial Roar does a small amount of damage to the entire party and spawns four blob enemies, two red Blood of the Mountains and two blue Rheum of the Mountains
- Myath leaps on to blobs and casts Mad Dash targeted at one party member. The color corresponds to the color of the blob that was just leaped on to.
- Red: The targeted player will receive a stack marker.
- Blue: The targeted player will receive a purple AoE telegraph and should stay away from others.
- The second time Primordial Roar is used, it will spawn an additional fifth blob, a large green Chyme of the Mountain. This will immediately begin to cast The Last Song which does very high damage to the entire party if it is not killed before the cast completes.
Tioman
- Abyssic Buster is a moderate damage frontal-cone. Tanks should keep the boss facing away from the party.
- Chaos Blast places a multidirectional arrangement of line AoE telegraphs at a random point in the room.
- Comet will spawn random AoE circles around the room and mark two non-tank party members with comet markers. After a few seconds, these markers disappear and a ground proximity marker is placed at the player's location, which shortly after does damage based on how close you are to that position. Marked players should move to the edge of the arena away from the tank, then as soon as the marker disappears run back to minimise the damage they take.
- Later in the fight, Comet will mark all three non-tank party members.
Wing Phase
- Becomes invincible at 50%, and Tioman's wings become two separate targets. Both wings needs to be attacked and destroyed to make her vulnerable again.
- Heavensfall is repeatedly cast during this phase, targeting a random player who will shortly after be hit with a weak unavoidable attack, along with a cluster of AoE markers at their location. Marked players should move away from the rest of the group and then move out of the AoE circles as soon as they appear.
- Dark Star is unavoidable damage to the entire party
- Once the wings are destroyed, the original fight mechanics resume.
Loot
Raskovnik
Name | Type | Item Level | Rarity | Quantity |
---|---|---|---|---|
Woad Skychaser's Boots | Feet | 130 | Green | 1 |
Woad Skydruid's Bangle | Bracelets | 130 | Green | 1 |
Woad Skydruid's Boots | Feet | 130 | Green | 1 |
Woad Skydruid's Ring | Ring | 130 | Green | 1 |
Woad Skyhunter's Bangle | Bracelets | 130 | Green | 1 |
Woad Skyhunter's Boots | Feet | 130 | Green | 1 |
Woad Skyhunter's Ring | Ring | 130 | Green | 1 |
Woad Skylancer's Boots | Feet | 130 | Green | 1 |
Woad Skyraider's Bangle | Bracelets | 130 | Green | 1 |
Woad Skyraider's Boots | Feet | 130 | Green | 1 |
Woad Skyraider's Ring | Ring | 130 | Green | 1 |
Woad Skywarrior's Bangle | Bracelets | 130 | Green | 1 |
Woad Skywarrior's Boots | Feet | 130 | Green | 1 |
Woad Skywarrior's Ring | Ring | 130 | Green | 1 |
Woad Skywicce's Bangle | Bracelets | 130 | Green | 1 |
Woad Skywicce's Boots | Feet | 130 | Green | 1 |
Woad Skywicce's Ring | Ring | 130 | Green | 1 |
Myath
Tioman
Additional Treasure Coffers
Treasure Coffer 1 (X: 13.4 Y: 10.3)
Name | Type | Item Level | Rarity | Quantity |
---|---|---|---|---|
Woad Skyraider's Boots | Feet | 130 | Green | 1 |
Woad Skylancer's Boots | Feet | 130 | Green | 1 |
Woad Skywarrior's Boots | Feet | 130 | Green | 1 |
Woad Skychaser's Boots | Feet | 130 | Green | 1 |
Woad Skyhunter's Boots | Feet | 130 | Green | 1 |
Woad Skywicce's Boots | Feet | 130 | Green | 1 |
Woad Skydruid's Boots | Feet | 130 | Green | 1 |
Woad Skyraider's Bangle | Bracelets | 130 | Green | 1 |
Woad Skywarrior's Bangle | Bracelets | 130 | Green | 1 |
Woad Skyhunter's Bangle | Bracelets | 130 | Green | 1 |
Woad Skywicce's Bangle | Bracelets | 130 | Green | 1 |
Woad Skydruid's Bangle | Bracelets | 130 | Green | 1 |
Woad Skyraider's Ring | Ring | 130 | Green | 1 |
Woad Skywarrior's Ring | Ring | 130 | Green | 1 |
Woad Skyhunter's Ring | Ring | 130 | Green | 1 |
Woad Skywicce's Ring | Ring | 130 | Green | 1 |
Woad Skydruid's Ring | Ring | 130 | Green | 1 |
Clear Prism | Other | N/A | Basic | 1 |
Ash Grey Dye | Other | N/A | Basic | 1 |
Lime Green Dye | Other | N/A | Basic | 1 |
Apple Green Dye | Other | N/A | Basic | 1 |
Shadow Blue Dye | Other | N/A | Basic | 1 |