Difference between revisions of "Unicorn Power"
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==Walkthrough== | ==Walkthrough== | ||
#Speak to [[Braya]] at the [[Conjurer's Guild]] in [[Old Gridania]] (6,11) to accept the quest. | |||
#Cast [[Cure]] on the [[Injured Mare]] in [[North Shroud]] (16,30) southwest of [[Fallgourd Float]]. (NOTE: You must be equipped appropriately to make you a [[Conjurer]] when doing this quest.) | |||
#Return to [[Braya]]. | |||
==Steps== | ==Steps== | ||
*Use Cure to heal the injured beast at Fallgourd. | *Use Cure to heal the injured beast at Fallgourd. |
Revision as of 01:03, 31 January 2015
Old Gridania Quest Template:Quest
Walkthrough
- Speak to Braya at the Conjurer's Guild in Old Gridania (6,11) to accept the quest.
- Cast Cure on the Injured Mare in North Shroud (16,30) southwest of Fallgourd Float. (NOTE: You must be equipped appropriately to make you a Conjurer when doing this quest.)
- Return to Braya.
Steps
- Use Cure to heal the injured beast at Fallgourd.
- Report to Braya.
Journal
- Braya has need of a benevolent adventurer to tend a wounded beast.
- An unusual beast has appeared near Fallgourd Float in the North Shroud, and witnesses report that it is wounded. Braya bids you find the creature and tend its wounds.
- You have tended the mare's wounds. Return to the Conjurers' Guild and report your success to Braya.
- It appears the creature you healed is a unicorn. Braya is impressed that you were able to win the trust of so wary a beast, and suggests that there is a deeper connection between the two of you.