Difference between revisions of "The Minstrel's Ballad: Nidhogg's Rage"

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{{Dungeon Infobox
{{Duty infobox
|name=The Minstrel's Ballad: Nidhogg's Rage
| name = The Minstrel's Ballad: Nidhogg's Rage
|image=[[File:the final steps of faith3.png|350px]]
| image = the final steps of faith3.png
|type=trial
| description = Scarcely had Nidhogg fallen on the Steps of Faith, when taverns across Eorzea began to rumble with the rumors of your victory. In one such establishment did you regale a certain story-staved bard with the true details of your accomplishment-a humble account that he soon expanded into a flowery ballad of heroic proportions. Even as the lilting notes fade away, your mind is carried off by recollections of a monstrous foe, writ considerably more terrifying by the wandering minstrel's exaggerated poetry...
|patch=3.3
| type = Trial
|level=60
| level = 60
|ilevel=220
| level-sync = 50
|player=8
| ilvl = 220
|time=60 minutes
| ilvl-sync =  
|roulette=
| difficulty = Extreme
|tomestone=[[File:Lore icon1.png|link=Allagan Tomestone of Lore|20px|Allagan Tomestone of Lore]] 20 [[File:Scripture icon1.png|link=Allagan Tomestone of Scripture|20px|Allagan Tomestone of Scripture]] 11
| size = 8
|entrance=
| time-limit = 60
|questtype=side
| roulette = Trials
|quest= [[Nidhogg's Rage]]
| tomestones = 20 poetics
|boss=[[Nidhogg]]
| req-quest = Nidhogg's Rage
| patch = 3.3
}}
}}
{{see also|The Final Steps of Faith}}
{{see also|The Final Steps of Faith}}
==Unlock==
==Unlock==
*'''Quest:''' [[Nidhogg's Rage]]
*'''Quest:''' [[Nidhogg's Rage]].
*'''Quest-giver Location:''' [[Alys]] - [[Mor Dhona]] (x21.7,y8.6)
*'''Prerequisites:''' Main Scenario Quest [[Litany of Peace]].
*'''Prerequisites:''' Main Scenario Quest [[Litany of Peace]]
*'''Quest-Giver Location:''' [[Alys]] - [[Mor Dhona]] (X21.7, Y8.6).
 
==Nidhogg EX Basics==
Nidhogg will utilize many different abilities across a total of 6 phases, some of which are dealt in his standard '''Dragon Form''', while others are exclusive to his '''Human Form''' later in the battle. Should the battle go on for 11 minutes, Nidhogg will spend 10 seconds to cast a '''Deafening Bellow''' that will wipe the entire raid.
 
==Nidhogg's Dragon Form Abilities==
 
*'''The Scarlet Whisper''' is a magic-based tank-buster with no cast-time that will cleave the main target for high damage.
*'''Deafening Bellow''' is an arena-wide attack that deals moderate damage to the entire group.
*'''Mortal Chorus''' is an arena-wide AoE that deals moderate damage and knockback. This will only be used during the transition from the add phase (3) to phase 4.
*'''Bitter Hate''' is a stacking debuff that will inflict lethal damage on reaching 8 stacks. Due to this, the tank and off-tank will need to rotate in order to wipe their stacks and prevent an instant death.
*'''Horrid Roar''' is actually two mechanics with the same name. One will target random players with overhead markers which, after 6 seconds, will hit victims for moderate AoE damage. The other version spawns non-telegraphed AoE puddles beneath random players. After 3 seconds, the puddles will explode, dealing high damage to anyone caught in the blast, inflicting them with '''Hysteria''' for 6 seconds. Bear in mind that multiple puddles can be stacked on top of each other and hit victims simultaneously.
*'''Cauterize''' causes Nidhogg to appear at one of the edges of the arena before diving across in straight line, dealing massive damage to any players caught in its wake.
*'''Hot Tail''' is a straight AoE attack from one end of the arena to the other that passes through Nidhogg's centre, inflicting moderate damage and a '''Burns''' debuff to anyone it hits. To avoid this attack, players must move from underneath Nidhogg and stand at either edge of the arena.
*'''Hot Wing''' is the inverse of '''Hot Tail''' - an AoE attack that covers the outer-sides of the arena. To avoid this attack, players must be standing underneath Nidhogg.
*'''Akh Morn''' is indicated by a stack marker, encouraging players to group up and absorb upcoming damage. Once cast '''Akh Morn''' is fully cast, Nidhogg will repeatedly blast players with multistrike AoE for moderate damage, divided evenly amongst those within range of the stack marker.
*Nidhogg will '''Touchdown''' after leaving the arena, inflicting light AoE damage to those nearby.
 
 
==Nidhogg's Human Form Abilities==


==Strategy==
*'''Final Chorus''' is an arena-wide AoE that, like '''Mortal Chorus''', will only be used during the transition from the add phase (3) to phase 4. During this mechanic, all players will be inflicted with high damage.
[http://dtguilds.enjin.com/nidhoggguide [DnT<nowiki>]</nowiki> The Minstrel's Ballad: Nidhogg's Rage (Nidhogg Extreme) Guide]
*'''Ala Morn''' - not to be confused with '''Akh Morn''' - is a physical single-target tank-buster that deals massive damage to the main target, encouraging the use of mitigation skills to reduce the impact.
*'''Drachenlance''' is also a physical tank-buster that cleaves the main target and those around it for moderate damage.
*'''High Jump''' will target either healers or DPS depending on the phase it is used in, indicated by purple markers above their heads. After 5 seconds, marked players will be hit by moderate damage and will leave behind an AoE puddle which will persist for 20 seconds. These puddles will apply bleeding to anyone who walks through them.
*'''Geirskogul''' shoots line AoE's from '''High Jump''' puddles at random players with infinite range, cutting through the entire arena.
*'''Soul Tether''', like '''Geirskogul''', will be cast from '''High Jump''' puddles, connecting interceptable tethers to those who initially dropped the puddle. After 10 seconds, these tethers will explode for major damage, likely killing a Healer or DPS target, thus all of these tethers should be grabbed by one of the tanks.
*'''Eye of the Tyrant''' will target a random player with a stacking marker, encouraging players to group up to absorb upcoming damage.
*'''Bloodrage''' inflicts unavoidable arena-wide damage to all players during the transition into the very final phase.
*'''Darkdragon Dive''' will spawn four pillars in the corner-segments of the arena that need players to be standing within them. After a few seconds, '''Darkdragon Dive''' will then hit each player within the pillar-mark for moderate damage. Unlike stack-mark mechanics, pillar damage will not be split between players if more than one is standing within them. In addition, if '''Darkdragon Dive''' hits a pillar without anyone standing in it, all players will be inflicted with damage instead. Shortly after connecting, a large flaming puddle will be left behind which will persist for 14 seconds, applying a '''Burns''' debuff to anyone who walks through.
*'''Super Jump''' places a large marker on a random player for 10 seconds before inflicting an arena-wide AoE at their location, dealing increased damage to all other targets depending on how close each player is to the point of impact. In short, players should move as far away as possible from the chosen target and/or the marked player should move away from the rest of the group.


==Loot==
==Loot==
*[[Horde Totem]]
*[[Nidhogg Card]]
*[[Nidhogg Card]]
*[[Horde Totem]]
*[[Nidhogg's Scale]]
*[[Nidhogg's Scale]]
*[[Dark Lanner Whistle]]
*[[Dark Lanner Whistle]]
*[[Faded Copy of Revenge of the Horde]]
*[[Faded Copy of Revenge of the Horde]]
*[[The Minstrel's Ballad: Nidhogg's Rage]]
*[[The Minstrel's Ballad: Nidhogg's Rage]]
===Weapons===
===Weapons===
{| class="wikitable sortable" style="text-align:center"
{| class="wikitable sortable" style="text-align:center"
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|-
|-
|}
|}
==Lore==
Scarcely had Nidhogg fallen on the Steps of Faith, when taverns across Eorzea began to rumble with the rumors of your victory. In one such establishment did you regale a certain story-starved bard with the true details of your accomplishment─a humble account that he soon expanded into a flowery ballad of heroic proportions. Even as the lilting notes fade away, your mind is carried off by recollections of a monstrous foe, writ considerably more terrifying by the wandering minstrel's exaggerated poetry...


==Images==
==Images==

Revision as of 01:51, 25 December 2019

Trial.png

The Minstrel's Ballad: Nidhogg's Rage

Level
60 (Sync: 50)
Item Level
220
Difficulty
Extreme
Party size
Full Party
8 man 2 Tank role.png 2 Healer role.png 4 DPS role.png
Unsyncing
Allowed
Time limit
60 minutes
Roulette
Trials
Tomestones
Allagan Tomestone of Poetics 20 
Req. quest
Feature quest Nidhogg's Rage
Patch
3.3

Scarcely had Nidhogg fallen on the Steps of Faith, when taverns across Eorzea began to rumble with the rumors of your victory. In one such establishment did you regale a certain story-staved bard with the true details of your accomplishment-a humble account that he soon expanded into a flowery ballad of heroic proportions. Even as the lilting notes fade away, your mind is carried off by recollections of a monstrous foe, writ considerably more terrifying by the wandering minstrel's exaggerated poetry...

— In-game description

The Minstrel's Ballad: Nidhogg's Rage is a level 60 trial introduced in patch 3.3.

See also: The Final Steps of Faith

Unlock

Nidhogg EX Basics

Nidhogg will utilize many different abilities across a total of 6 phases, some of which are dealt in his standard Dragon Form, while others are exclusive to his Human Form later in the battle. Should the battle go on for 11 minutes, Nidhogg will spend 10 seconds to cast a Deafening Bellow that will wipe the entire raid.

Nidhogg's Dragon Form Abilities

  • The Scarlet Whisper is a magic-based tank-buster with no cast-time that will cleave the main target for high damage.
  • Deafening Bellow is an arena-wide attack that deals moderate damage to the entire group.
  • Mortal Chorus is an arena-wide AoE that deals moderate damage and knockback. This will only be used during the transition from the add phase (3) to phase 4.
  • Bitter Hate is a stacking debuff that will inflict lethal damage on reaching 8 stacks. Due to this, the tank and off-tank will need to rotate in order to wipe their stacks and prevent an instant death.
  • Horrid Roar is actually two mechanics with the same name. One will target random players with overhead markers which, after 6 seconds, will hit victims for moderate AoE damage. The other version spawns non-telegraphed AoE puddles beneath random players. After 3 seconds, the puddles will explode, dealing high damage to anyone caught in the blast, inflicting them with Hysteria for 6 seconds. Bear in mind that multiple puddles can be stacked on top of each other and hit victims simultaneously.
  • Cauterize causes Nidhogg to appear at one of the edges of the arena before diving across in straight line, dealing massive damage to any players caught in its wake.
  • Hot Tail is a straight AoE attack from one end of the arena to the other that passes through Nidhogg's centre, inflicting moderate damage and a Burns debuff to anyone it hits. To avoid this attack, players must move from underneath Nidhogg and stand at either edge of the arena.
  • Hot Wing is the inverse of Hot Tail - an AoE attack that covers the outer-sides of the arena. To avoid this attack, players must be standing underneath Nidhogg.
  • Akh Morn is indicated by a stack marker, encouraging players to group up and absorb upcoming damage. Once cast Akh Morn is fully cast, Nidhogg will repeatedly blast players with multistrike AoE for moderate damage, divided evenly amongst those within range of the stack marker.
  • Nidhogg will Touchdown after leaving the arena, inflicting light AoE damage to those nearby.


Nidhogg's Human Form Abilities

  • Final Chorus is an arena-wide AoE that, like Mortal Chorus, will only be used during the transition from the add phase (3) to phase 4. During this mechanic, all players will be inflicted with high damage.
  • Ala Morn - not to be confused with Akh Morn - is a physical single-target tank-buster that deals massive damage to the main target, encouraging the use of mitigation skills to reduce the impact.
  • Drachenlance is also a physical tank-buster that cleaves the main target and those around it for moderate damage.
  • High Jump will target either healers or DPS depending on the phase it is used in, indicated by purple markers above their heads. After 5 seconds, marked players will be hit by moderate damage and will leave behind an AoE puddle which will persist for 20 seconds. These puddles will apply bleeding to anyone who walks through them.
  • Geirskogul shoots line AoE's from High Jump puddles at random players with infinite range, cutting through the entire arena.
  • Soul Tether, like Geirskogul, will be cast from High Jump puddles, connecting interceptable tethers to those who initially dropped the puddle. After 10 seconds, these tethers will explode for major damage, likely killing a Healer or DPS target, thus all of these tethers should be grabbed by one of the tanks.
  • Eye of the Tyrant will target a random player with a stacking marker, encouraging players to group up to absorb upcoming damage.
  • Bloodrage inflicts unavoidable arena-wide damage to all players during the transition into the very final phase.
  • Darkdragon Dive will spawn four pillars in the corner-segments of the arena that need players to be standing within them. After a few seconds, Darkdragon Dive will then hit each player within the pillar-mark for moderate damage. Unlike stack-mark mechanics, pillar damage will not be split between players if more than one is standing within them. In addition, if Darkdragon Dive hits a pillar without anyone standing in it, all players will be inflicted with damage instead. Shortly after connecting, a large flaming puddle will be left behind which will persist for 14 seconds, applying a Burns debuff to anyone who walks through.
  • Super Jump places a large marker on a random player for 10 seconds before inflicting an arena-wide AoE at their location, dealing increased damage to all other targets depending on how close each player is to the point of impact. In short, players should move as far away as possible from the chosen target and/or the marked player should move away from the rest of the group.

Loot

Weapons

Item Icon Level Item Level Requirement Damage (Type) Delay Auto Attack Materia Slots Stats and Attributes
Horde Axe Horde axe icon1.png 60 235 MRD WAR 79 (Physical) 3.44 90.58 2 Strength +136, Vitality +147, Critical Hit Rate +117, Skill Speed +82
Horde Blade Horde blade icon1.png 60 235 GLA PLD 79 (Physical) 2.24 58.98 1 Strength +97, Vitality +105, Determination +56, Skill Speed +84
Horde Bow Horde bow icon1.png 60 235 ARC BRD 71 (Physical) 3.04 71.94 2 Dexterity +136, Vitality +147, Critical Hit Rate +82, Determination +112
Horde Cane Horde cane icon1.png 60 235 CNJ WHM 109 (Magical) 3.44 90.58 2 Vitality +133, Mind +136, Piety +124, Critical Hit Rate +82
Horde Codex Horde codex icon1.png 60 235 SCH 109 (Magical) 3.12 82.16 2 Vitality +133, Mind +136, Piety +87, Spell Speed +117
Horde Daggers Horde daggers icon1.png 60 235 ROG NIN 79 (Physical) 2.56 67.41 2 Dexterity +136, Vitality +147, Critical Hit Rate +82, Skill Speed +117
Horde Grimoire Horde grimoire icon1.png 60 235 ACN SMN 109 (Magical) 3.12 82.16 2 Vitality +133, Intelligence +136, Critical Hit Rate +82, Determination +112
Horde Guillotine Horde guillotine icon1.png 60 235 DRK 79 (Physical) 2.96 77.94 2 Strength +136, Vitality +147, Determination +78, Skill Speed +117
Horde Handgonne Horde handgonne icon1.png 60 235 MCH 71 (Physical) 2.64 62.48 2 Dexterity +136, Vitality +147, Critical Hit Rate +82, Skill Speed +117
Horde Knuckles Horde knuckles icon1.png 60 235 PGL MNK 79 (Physical) 2.56 67.41 2 Strength +136, Vitality +147, Determination +112, Skill Speed +82
Horde Rod Horde rod icon1.png 60 235 THM BLM 109 (Magical) 3.28 86.37 2 Vitality +133, Intelligence +136, Determination +78, Spell Speed +117
Horde Spear Horde spear icon1.png 60 235 LNC DRG 79 (Physical) 2.88 75.84 2 Strength +136, Vitality +147, Critical Hit Rate +117, Determination +78
Horde Star Globe Horde star globe icon1.png 60 235 AST 109 (Magical) 3.20 84.26 2 Vitality +133, Mind +136, Piety +124, Determination +78

Shields

Item Icon Level Item Level Requirement Slot Block Strength Block Rate Materia Slots Stats and Attributes
Horde Shield Horde shield icon1.png 60 235 GLA, PLD Shield 380 380 1 Strength +39, Vitality +42, Parry +33, Critical Hit Rate +23

Images

350px 350px 350px