Difference between revisions of "Deep dungeon"

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==Introduction==
'''Deep dungeons''' or endless dungeons are ever-changing [[dungeon]]s whose architectures are never quite the same each time players enter to explore their depths. All players will begin at level one, and only by fighting the enemies within will they be able to gain the strength and experience needed to reach the final floor.
[[Deep dungeon]] or endless dungeon are ever-changing [[dungeon]]s whose architectures are never quite the same each time players enter to explore their depths. All players will begin at level one, and only by fighting the enemies within will they be able to gain the strength and experience needed to reach the final floor.


==Heaven-on-High==
==List of deep dungeons==
'''[[Heaven-on-High]]''' is the 2nd deep dungeon released in patch 4.35.
*'''[[Palace of the Dead]]''' is the first deep dungeon released in patch 3.35. Located in the [[The Black Shroud]], Palace of the Dead features 200 floors.
 
*'''[[Heaven-on-High]]''' is the second deep dungeon, released in patch 4.35.
==Palace of the Dead==
'''[[Palace of the Dead]]''' is the first deep dungeon released in patch 3.35. Located in the [[The Black Shroud]], Palace of the Dead features 200 Floors.


[[Category:Game mechanics]][[Category:Glossary]]
[[Category:Game mechanics]][[Category:Glossary]]

Revision as of 08:21, 27 July 2019

Deep dungeons or endless dungeons are ever-changing dungeons whose architectures are never quite the same each time players enter to explore their depths. All players will begin at level one, and only by fighting the enemies within will they be able to gain the strength and experience needed to reach the final floor.

List of deep dungeons