Difference between revisions of "Caladbolg 1"

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(creation)
 
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{{Special character|Caladbolg +1|symbol=+}}
{{Weapon Infobox
{{Weapon infobox
|Unique = y
| name = Caladbolg +1
|Untradable = y
| icon = Caladbolg Anemos.png
|Image =caladbolg +1 icon1.png
| rarity = tomestone
|iLevel =340
| flavor-text = Eureka gear.
|Level =70
| requires = dark knight
|Class = [[Dark Knight|DRK]]
| type = greatsword
|Damage =99 (Physical)
| level = 70
|DPS=
| ilvl = 340
|Delay =2.96
| attributes = {{attribute increase|strength|301}}{{attribute increase|vitality|319}}{{attribute increase|tenacity|273}}{{attribute increase|critical hit|191}}
|Auto-Attack=97.68
| physical-damage = 99
|SellsFor = Unsellable
| magic-damage = 67
|MateriaSlots =2
| autoattack = 97.68
|AttributesColumn1 = [[Strength]] +301<br /> [[Vitality]] +319<br />
| delay = 2.96
|AttributesColumn2 = [[Critical Hit]] +191<br /> [[Tenacity]] +273<br />
| dps = 33.44
| repair = blacksmith
| npc-repair = 500
| unique = y
| untradable = y
| unsellable = y
| materia-slots = 2
| adv-melding = n
| projectable = y
| patch = 4.25
| release = stormblood
}}
}}
== Acquisition ==
The [[Caladbolg +1]] is an item level 340 [[weapons|weapon]] and can be used by [[Dark Knight]] that is at least level 70.
{{Vendor list}}
__NOTOC__
==Repairs and Crafting==
An NPC mender will repair for a maximum of ?? gil.
For a player to repair, they require:
*[[Blacksmith]]: Level 60
*[[Grade 7 Dark Matter]] x 1


== Vendors ==
[[Materia|Materia Melding]]: Blacksmith: Level 70
{{Vendor table|currency = Caladbolg 1}}


{{Relic weapons nav}}
[[Materia|Convertibl]]e: No, [[Glamours|Projectable]]: Yes, [[Desynthesis|Desynthesizable]]: No, [[Dyeing|Dyeable]]: No, Crest-Worthy:
==Ways to Obtain==
 
==Used For==
{|width=20%
|valign=top width=10%|'''Crafting'''<br />
*None
|valign=top width=10%|'''Levequests'''
* None
|}
==Images==

Revision as of 22:29, 4 November 2018

Template:Weapon Infobox The Caladbolg +1 is an item level 340 weapon and can be used by Dark Knight that is at least level 70.

Repairs and Crafting

An NPC mender will repair for a maximum of ?? gil. For a player to repair, they require:

Materia Melding: Blacksmith: Level 70

Convertible: No, Projectable: Yes, Desynthesizable: No, Dyeable: No, Crest-Worthy:

Ways to Obtain

Used For

Crafting
  • None
Levequests
  • None

Images